
Shortly after BG3’s launch, fragments of a rumor circulated: an actor claimed there’s about two hours of content in the game “that players haven’t found yet.” That clip lit up Reddit and Twitter and sent fans hunting — but Larian later clarified what the actor meant and warned against wild goose chases. Still, the question keeps popping up: Are there major, legitimately hidden sections left undiscovered — or is it cut content / datamine territory?
What actually happened — the actor clip, the reaction, and Larian’s response
Actor claim: Neil Newbon (voice/mocap for Astarion) said in a stream that he knows of “a roughly two-hour section of the game” that players hadn’t found. That comment went viral and pushed thousands of players to search for a missing zone or quest. Dev clarification: Larian responded and explained the remark — indicating that Newbon’s wording was taken out of context and that some of what he referenced had already been discovered by players or was part of development talk rather than an undiscovered sealed zone. In short: don’t assume a single secret two-hour region is still waiting behind a locked door.
What credible evidence exists for “hidden” or cut content
Datamines & community lists show lots of cut or unimplemented content (unused lines, scrapped encounters, placeholder areas) — not necessarily a coherent “two-hour secret zone,” but significant unused assets and quest fragments. BG3 community wikis keep an active list of cut and unimplemented content compiled from dataminers. Modding / datamining repositories contain utilities that let expert users inspect assets and reveal unused dialogue, areas, and variables. Those tools are where the community finds the hard clues, not by pure chance exploration.
Why players keep searching (psychology + design)
Larian’s writing rewards curiosity — branching lines, small interactive beats, and NPC threads that feel like larger stories left unexplored. High-profile comments (actors, insiders) create expectation. Even when clarified, the initial rumor seeds long-term searches. Datamines periodically surface small caches of unused content, reinforcing belief that “something big” might still be hiding. But datamines more often show fragmented cut content than a locked, intact zone.
The most likely reality (evidence-based conclusion)
Most probable: There is no single intact two-hour area secretly sitting in current release builds that the community hasn’t found. What exists (and what datamines reveal) are patchwork cut or unimplemented assets, optional dialog branches, and small hidden encounters — some of which were never completed or were disabled by patches. In short: many intriguing fragments, but not a sealed 2-hour “lost chapter” waiting to be unlocked.
Top theories the community debates
Theory A — A real hidden section exists in some obscure playpath: possible but extremely unlikely now, because players have exhaustively mapped multiple playthrough permutations. Theory B — Actor was hinting at cut/alternate content recorded by VO that rarely triggers: plausible; actors are often called in for multiple variations that may never be used. Theory C — Datamined unused content is the real “treasure”: accurate — datamines frequently reveal cut quests, NPCs, and area prototypes that feel cinematic but are often fragmented.
How to investigate like a pro (step-by-step)
If you want to hunt seriously, use proper tools and methods — don’t rely on rumor threads:
Collect exhaustive playthrough data: record decisions, branch points, companion states, and Act transitions. Multiple playthroughs with different choices are essential. Follow datamine updates: follow the BG3 datamine threads and wiki pages (they collate new discoveries fast). Use the modding toolchain (safely): download reputable BG3 mod tools to inspect assets and script strings (see the resources below). Work with copies of your game files — never overwrite your main saves. Join modding & dev forums: active conversations on Larian Forums, Reddit and GitHub tracks can point to obscure triggers and file names. Document and timestamp everything: if you think you’ve found a lead, gather exact save files, coordinates, engine logs and share them in a dedicated thread — community testing is fast and thorough.
Hard-to-find resources (bookmark these — casual Google won’t surface them easily)
(these are the deep links pros use — copy/paste into your browser)
Larian clarification / coverage of the actor quote (explainers): GamesRadar update. https://www.gamesradar.com/astarion-actor-says-baldurs-gate-3-players-havent-found-a-hidden-2-hour-section-im-one-of-the-few-people-that-knows-about-it/ Actor & coverage (original reports & articles): GameSpot summary. https://www.gamespot.com/articles/baldurs-gate-3-voice-actor-claims-theres-a-two-hour-section-of-the-game-no-one-has-found-yet/1100-6517908/ BG3 cut & unimplemented content (constantly updated wiki): BG3 Wiki — Cut and Unimplemented Content. https://bg3.wiki/wiki/Cut_and_unimplemented_content Datamining & community threads (deep Reddit datamine threads): r/BaldursGate3 datamine compilations. https://www.reddit.com/r/BaldursGate3/comments/161qzje/datamining_reveals_all_the_cut_content_from_bg3/ Modding toolkits & repos (inspect assets / strings): BG3ModdingTools (GitHub). https://github.com/LaughingLeader/BG3ModdingTools BG3 Mod Manager (official community mod manager repo): BG3ModManager (GitHub). https://github.com/LaughingLeader/BG3ModManager Larian official forums datamining discussion (locked but searchable): Larian Studios forums datamining threads. https://forums.larian.com/ubbthreads.php?Number=717757
What to tell friends who still believe in the “2-hour secret” myth
The actor’s quote was real, but context + dev clarification matter — it does not reliably indicate an accessible single secret two-hour region left undiscovered in the live game. The real gold is the datamine lists and the modder toolchains — they show cut pieces and unused content that feed credible mystery, not a sealed intact chapter.
#BaldursGate3 #BG3 #GamingMystery #Datamining #LarianStudios #GameMods #UnsolvedGaming #RPG
Think you found something new? Don’t post vague hints — upload the exact save file (or a zipped copy), engine logs and a short checklist of steps to reproduce. Paste the links in the comments and I’ll pin & verify promising leads. If you want, I’ll update this post with confirmed discoveries and datamine followups.
Final note & disclaimer
This article compiles news coverage, community datamines, and modding tool repositories. It does not claim a currently undiscovered intact 2-hour area exists; instead it explains why the rumor spread, what the evidence actually shows (cut assets and VO variations), and how to investigate responsibly. If Larian releases developer confirmation of previously unknown content, this post will be updated and annotated.
Key sources used in this guide (for verification): Gamespot, GamesRadar, BG3 Wiki (cut content), BG3ModdingTools (GitHub), BG3 Mod Manager (GitHub).

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